Blender Beginner
Level
Language
Course length
Course Dates: TBD
Course hours
Break: 12pm - 1pm
Location
Blender’s popularity is skyrocketing! Hobbits and professional artists around the world embrace Blender because of its ability to support the entirety of the 3D pipeline. And following the massive 2020 upgrade introducing new UI features (version 2.8+), it’s now more popular than ever due to its accessibility and ease of use.
In this Blender masterclass, you will learn how to use the most important tools to create a modern Formula 1 car in its full complexity.
Our tutors, will show you all the tools required to equip you with the ability to create complex vehicles. Classes will focus on how to use the tools correctly, enhanced with practical exercises, personal reviews and working in tandem with other participants. Classes sizes are kept to a minimum to facilitate the best personal attention.
The course is developed for Designers and modellers using other 3D packages who want to shift to Blender fast.
After a strong intro to Blender, the course will focus on polymodeling techniques, applying different approaches to different parts of the car; like Hard surface, NURBS basic sculpting, Shrink-Wrap modifier and more
Course Goals
In this generic beginner course, designer will have strong foundations in the following:
- Comfortably working in Blender UI & 3D space
- Sketch modelling
- Automotive pipeline poly-modeling toolset (Basic)
- Materials
- Visualisation (EEVEE)
This course set the foundations for more advanced courses.
Requirements
Software
Basic knowledge in 3D
Blender 3.01+
Windows OS
Hardware
64-bit quad core CPU
16 GB RAM
Full HD display
Three button mouse
Graphics card with 4 GB RAM
Plugins
Relevant 3rd party plugins will be discussed, if needed, supporting a general know how and valued enhancements.
Materials
We will provied a cloud link to download all the necessary materials before the commencement of the course.