
Substance 3D Designer Texturing Essentials
Level
Language
Course length
Course hours
Break: 12pm - 1pm
Location
Substance Designer, part of the Adobe Substance product family, gives designers the ability to add versatile materials and texturing to their daily design, creation workflow. A powerful, procedurally, node-based tool, Substance Designer allows you to create 3D textures, seamless patterns, and high-resolution materials for Visualization and CMF, with full control.
In this course, designers will learn how to create layered and complex realistic materials, practicing Substance designer for material conception. We will guide you through this comprehensive tool, giving texture artists a complete overview of how to use this tool from creation through to exporting into other programs.
Course Structure
Part 1
User Interface and navigating the viewport.
Material display & BPR, Color, roughness, metallicity, Height & normal, Creating a basic shader, Coated materials, Imperfections
Part 2
Pattern based materials creation, From Designer to painter, Exporting & publishing, Personal project (practice)