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Substance 3D Designer
Software Training Substance 3D Designer

Substance 3D Designer Texturing Essentials

Academy

level

Level

Beginner
language

Language

English
course_length

Course length

35 academic hours
course_hours

Course hours

9am - 4pm
Break: 12pm - 1pm
location

Location

Virtual / On location upon request

Substance Designer, part of the Adobe Substance product family, gives designers the ability to add versatile materials and texturing to their daily design, creation workflow. A powerful, procedurally, node-based tool, Substance Designer allows you to create 3D textures, seamless patterns, and high-resolution materials for Visualization and CMF, with full control.

In this course, designers will learn how to create layered and complex realistic materials, practicing Substance designer for material conception. We will guide you through this comprehensive tool, giving texture artists a complete overview of how to use this tool from creation through to exporting into other programs.

Course Structure

Part 1

User Interface and navigating the viewport.
Material display & BPR, Color, roughness, metallicity, Height & normal, Creating a basic shader, Coated materials, Imperfections

 

Part 2

Pattern based materials creation, From Designer to painter, Exporting & publishing, Personal project (practice)

 

Interested? Contact us!

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