Unreal 5 | Automotive Advanced Modules

Level

Advanced

Language

English & German

Course length

2-3 day on request

Course hours

9am – 4pm
Break: 12pm – 1pm

Location

Virtual / On location
upon request

Contact us for dates
Unreal Automotive Advanced Modules

This Unreal automotive course lets you choose focused modules to deepen specific skills, from lighting and look development to VR interaction, blueprints, rigging, and animation for real-time automotive experiences. As modular Unreal Engine automotive training, it adapts to exactly the capability your team wants to build next.

intro

Want to get specific? These Unreal Engine automotive modules are specifically build, so your team can target exactly the skills it needs rather than commit to a single fixed path. Each module runs over two to three days and goes deep on one area of real-time automotive work. As a result, you can build a learning journey that matches where your studio actually wants to grow, whether that is cinematic lighting, interactive configurators, or animated sequences.

Because every module is grounded in real automotive and mobility workflows, designers leave with skills they can apply immediately to studio projects and client presentations.

Unreal Lighting

Lighting in all shapes and forms

Duration: 2-3 days

Content:
This module covers lighting in all its forms, across indoor, outdoor, and interior scenes. First, participants get a solid introduction to lighting in Unreal. Then they move into rendering and cinematics, working with natural outdoor sunlight, controlled studio shots, and the specific challenge of lighting a vehicle interior. Throughout, the focus stays on rendering quality and art direction, so the output looks deliberate rather than default.

VR and blueprint

Interactivity in unreal

Duration: 2-3 days

Content:
This module builds interactivity in Unreal. Over the days, participants create a customisable menu, car, colour picker, and variant manager. Next, they build their own car configurator and apply it in VR as well. Because the module also covers blueprinting and app development, your team learns not just how to design the experience, but how to make it function.

Rigging & Animation

Rig and animate a car

Duration: 2-3 days

Content:
This module rigs and animates a vehicle from the ground up. First, participants rig a car using rigging assets. Then they use the sequencer to animate it. Finally, they learn how to turn that motion into polished, ad-ready content, so the work translates directly into marketing and presentation material.


Frequently asked questions

No. Each Unreal Engine automotive module is self-contained, so you can choose only the skills your team needs. You want to have a full build course? Check out our Unreal beginner course!

Each module runs two to three days, delivered in an intensive, hands-on small-group format.

Some real-time or 3D experience helps, since these are advanced modules rather than an absolute beginner introduction.

Depending on the modules chosen, your team can light and render automotive scenes, build interactive VR configurators, and rig and animate vehicles for presentations and ads.

THe Tutors

Sema<br>Sezgin

Sema
Sezgin

Renderoom

LinkedIn

Leonard<br>Krüger

Leonard
Krüger

Renderoom

LinkedIn

Interested in a learning course? Contact us!

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