Intermediate
English & German
35 academic hours
9am – 4pm
Break: 12pm – 1pm
Virtual / On location
upon request

This Blender animation course brings designs to life, from keyframes and camera rigs through to constraints, motion refinement, and final sequence output. As hands-on Blender animation training, it focuses on the dynamic visuals that automotive and mobility teams actually need.
This 5-day Blender animation course empowers your design team to master the fundamentals of animation and rigging in Blender, which are essential for creating dynamic automotive visuals. Rather than teaching animation in the abstract, we ground every session in the kind of motion design that studios use for reviews and client presentations.
Throughout the week, participants learn how to animate scenes, build rigs, and use constraints and drivers to add life and realism to their models. As a result, your team moves from static assets to confident, fluid motion. By the end of the course, designers can animate and present their work in a way that strengthens both internal reviews and client-facing content.
who this blender animation course is for
This course suits designers, modellers, and visualisation specialists who already know their way around Blender and now want to add motion to their skill set. Because it builds on existing modelling knowledge, some prior Blender experience helps. We deliver it as an intensive five-day format for small groups, so the coaching stays hands-on and every participant gets real time on the tools.
Over five days, you will progress from animation fundamentals to a polished, presentation-ready sequence. Key outcomes include:
Frequently asked questions
Yes, ideally. This Blender animation course builds on existing modelling skills, so some familiarity with Blender helps you get the most from the week. Not there yet? Check out our Blender course for beginners!
Five days, delivered as an intensive small-group format for focused, hands-on learning.
Specialist coaches with direct automotive design experience, so the examples reflect real studio practice.
You will be able to animate scenes, rig cameras, and produce finished motion sequences ready for design reviews and client presentations.
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