Course Dates: TBD
Break: 12pm - 1pm
The Unreal engine has already become an important part of real-time visualization, presentation, film, and VR and this is no exception for the automotive industry.
Many major automotive design studios are integrating the EU4 seamlessly into their processes for expressing their product visualisations and even as their new VR Communication canter. In this course, you will learn how to integrate Unreal with a continuous workflow, migrating and preparing the 3D data into Unreal.
Introduction to UE4, Data prep, UV layout, Multi materials, Data-smith, Theory of light, Texture mapping, Basic shading, Master materials & intro to lighting
Environment, Quixel Megascan, Camera setup, Camera sequencer, Intro to RTX, Post-processing